160-unit Housing Development
Month: January 2023
The Falkland Islands Company – Stage Two
THE BRIEF
For stage two of this major development, The Falkland Islands Company approached Space VR to produce architectural illustrative material for investment procurement purposes to fund a 160-unit residential property development. Five types of build whose structure and distinct appearance was to be sympathetic to the residences already in place on the islands.
THE SOLUTION
We moved away from still imagery for the main part of this project, deciding a more immersive approach would be more effective. That meant we constructed, and fully designed the two- and three-bedroom options in 3D. This was then converted into Virtual Reality so the operator could explore the space wearing a VR headset, or view on a desktop computer bringing cutting edge technology and an unparalleled opportunity to entirely experience an architectural environment.
THE RESULTS
Our client was delighted with the results, we had offered potential buyers a much more realistic understanding of the built environment. There is only so much you can see when looking at still images, or even animations, so having the ability to independently explore the entirety of a home and walk around the entire space, gives a far more immersive personal experience.
Speak to us if you’d like to discuss using this incredibly useful 3D option for any projects you have in mind, and take a look at Stage one for the other part of this huge development.
like what you see?
let’s talk
like what you see?
let’s talk
Self Contained Luxury Cabins
Month: January 2023
The Falkland Islands Company – Stage One
Albatross
rockhopper
THE BRIEF
The Falkland Islands Company has a long and rich tradition of major retail, residential and commercial operation developments on the islands and approached Space VR with a collaborative opportunity to produce material for a number of staged projects.
The first being 30 self-contained luxury cabin retreats located around the remote bays and peninsulas of the East island. We gave them two options for these cabins, the first being the ‘Rockhopper’, an ‘A’ frame design sleeping groups of up to 4 and the ‘Albatross’, a larger construction suitable for up to 12 guests.
THE SOLUTION
Due to the number of interior and exterior spaces to display, we designed a CGI campaign consisting of still images, animations and a full marketing/promotional video. The animations were going to be subject to multiple changes so we employed our real time render software that allows us to re render the footage extremely quickly. The 2-minute commercial marketing video was produced by us incorporating specially shot helicopter footage of the islands along with additional stock video clips and audio. Still images were also used as they were vital as accompanying material for all other areas of interest.
THE RESULTS
Once completed, the presentation as a whole provided a comprehensive and fully rounded proposal, which aided the Falkland Islands Company to proceed further into the development. It also allowed Space VR to showcase its wide range of skills when producing visual material.
We’re especially proud of our promotional video which can be found here, and take a look at Stage Two, a huge 160 house residential development that uses Virtual Reality as a means to explore the built environment.
Speak to us if you’d like to discuss applying the same approach with any of your future developments.
like what you see?
let’s talk
like what you see?
let’s talk